Kill.Switch2003

Kill.Switch

2003 Namco73Good

Game modes

Single playerMultiplayerSplit screen

Playtime

ShortTypically 4 hours

Details

Launch

October 28, 2003

Developer

Publisher

Genres

Overview

kill.Switch PS2 Trailer

Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshairs, signified by your crosshairs turning red, doesn't guarantee a direct hit? The accuracy depends on the weapon of choice. A shotgun will normally provide a kill on the first shot. If you have an automatic rifle, your shots are relatively inaccurate even if your aim is true.

Screenshots

Screenshot for Kill.Switch
Screenshot for Kill.Switch
Screenshot for Kill.Switch
Screenshot for Kill.Switch
Screenshot for Kill.Switch
Screenshot for Kill.Switch
Screenshot for Kill.Switch
Screenshot for Kill.Switch