Dead or Alive 21999

Dead or Alive 2

1999 Tecmo89Great

Game modes

Single playerLocal multiplayer (2-4)Local co-op (2-2)

Playtime

ShortTypically 5 hours

Details

Launch

October 16, 1999

Developer

Publisher

Themes

Overview

Dead Or Alive 2 DC Promo

Dead or Alive 2 is a fighting game in the Dead or Alive series. The gameplay of DOA2, and all subsequent Dead or Alive games, borrows heavily from the Virtua Fighter series, but makes some key changes that drastically changes the way Dead or Alive is played in comparison to Virtua Fighter. In DOA2, the basis of the entire fighting system is the circular relationship between three types of moves: blows, throws, and holds.The other defining feature of DOA2, aside from blows/throws/holds, is its stun system. In DOA2 many attacks upon hitting will inflict a stun on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed. A major difference between DOA2 and other fighters was in the safety and non-punishability of attacks, both upon hitting and upon being blocked. Most blows in DOA2 can...

Screenshots

Screenshot for Dead or Alive 2
Screenshot for Dead or Alive 2
Screenshot for Dead or Alive 2
Screenshot for Dead or Alive 2
Screenshot for Dead or Alive 2