Caesar III1998

Caesar III

1998 Sierra Entertainment83Great

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Game modes

Single player

Playtime

LongTypically 40 hours

Details

Launch

September 15, 1998

Overview

Caesar III - Intro

Caesar III is part of Sierra's City Building Series and was released in October 1998. Cities in Caesar III try to accurately reflect the life of Roman citizens: the lowest plebians live in tents and shacks, while the richest patricians live in villas. Staple foods include wheat, fruits, vegetables, and pork, and wine is required for some festivals and houses. Citizens wander the streets in their various garbs and can tell the player their name and how they feel about the city. The city is viewed in a two-dimensional isometric view with a fixed magnification level and can be rotated ninety degrees. Access to services such as market goods, entertainment, hygiene, education, and taxation are represented by "walkers," people sent out from their buildings to patrol the streets. Any house that a walker passes is considered to have access to the services of the walker's building. All movements of goods and coverage of walkers are accurately reflected by citizens walking the streets: a player...

Screenshots

Screenshot for Caesar III
Screenshot for Caesar III
Screenshot for Caesar III
Screenshot for Caesar III
Screenshot for Caesar III
Screenshot for Caesar III
Screenshot for Caesar III
Screenshot for Caesar III
Screenshot for Caesar III
Screenshot for Caesar III